Session C1
This session will teach the initial skills required to play Ultimate – catching and backhand throws – plus the basic rules of play.
Preparation: Use cones to set up one field for every eight participants (15m wide, 25m long goal-to-goal, plus 5m long endzones). These fields can also be used as playing areas for activities.
Introduction
- Introduce yourself – your name, where you play ultimate and how long you’ve played for
- Outline any safety considerations for the session
Warm-Up
Skills
- Explain and demonstrate the clap catch
- Explain and demonstrate the backhand throw
- Give participants 2-3 minutes to throw with a partner. Use the GSWAP sheet to help identify and correct common errors
Activity
Extra Activity (for longer sessions)
Rules Chat
Outline the basic rules of Ultimate
- Objective: Have a player catch the disc in the endzone
- Area: Endzones and boundary lines
- Functions: Move the disc by throwing to teammates. Cannot run with the disc, but allowed to take extra steps to slow down and stop. Disc hitting the ground swaps possession.
- Safety: Ultimate is non-contact. The disc counts as part of the player holding it. Defenders must yield to avoid collisions.
- There are no officials. Players are responsible for upholding the rules of the game.
Play Ultimate!
- Keep teams small – no more than four per side on the field
- Don’t explain tactics, just get everyone moving!
- Make an effort to ensure everyone is involved
- Use the CHANGE IT sheet to make adjustments if needed
Finish up
- Ask participants to return all cones and discs
- Revise what was learned during the session – catching and the backhand throw
- Thank them for playing!