Keep Away
Setup
- Two teams of equal size
- Four cones marking a playing area. Allow for 4-6m² per player
Objective
- Keep possession of the disc as a team
Area
- Show the participants the boundaries of the playing area
Functions
- Teams score by completing 3 consecutive passes within their team
- Defenders can block or intercept the frisbee to gain possession. If the disc is dropped, or a throw hits the ground, the nearest defending player gets to pick it up and start a new possession
- Throwers can not run with the disc and have 10 seconds to make a pass
Safety
- –
CHANGE IT ideas
- Coaching: participants new to sport may not understand 1-on-1 defending and will need it explained to them
- How to score or win: change the number of passes required to score a point
- Area: increase or decrease the playing area to adjust the difficulty
- Number of participants: Try and limit the number of participants to 10. If you have more, set up and start a second game
- Inclusion: change scoring to have everyone on the team completing a pass each to score a point