DUCK HUNT
Setup
- Teams with equal numbers of players (minimum two per team, recommend 3-4)
- One disc per team
- Various cones scattered across and area
Objective
- Collect a cone (“duck”) by successfully catching a throw from a teammate while standing over it
- The team that collects the most ducks wins
Area
- Have all teams start behind a marked line, where all throws must be thrown from
Functions
- One player from each team runs out to a duck
- A teammate throws the disc to them
- If the disc is caught while standing over a duck, the player takes the duck and disc back to their team and tags in another teammate to run
- If the disc is dropped or misses the duck, the player returns the disc to the team and tags in another teammate to run
Safety
- The runner must call out to their team when they are ready to receive a throw. Teams cannot throw before their teammate is standing over a duck.
CHANGE IT ideas
- How to Score/Win: colour code the ducks for different point values (further away = more points, closer = less points)
- Area: change the distance from the throwing line to the ducks
- Inclusion: have a new thrower for every new runner