DUCK HUNT

Setup

  • Teams with equal numbers of players (minimum two per team, recommend 3-4)
  • One disc per team
  • Various cones scattered across and area

Objective

  • Collect a cone (“duck”) by successfully catching a throw from a teammate while standing over it
  • The team that collects the most ducks wins

Area

  • Have all teams start behind a marked line, where all throws must be thrown from

Functions

  • One player from each team runs out to a duck
  • A teammate throws the disc to them
  • If the disc is caught while standing over a duck, the player takes the duck and disc back to their team and tags in another teammate to run
  • If the disc is dropped or misses the duck, the player returns the disc to the team and tags in another teammate to run

Safety

  • The runner must call out to their team when they are ready to receive a throw. Teams cannot throw before their teammate is standing over a duck.

CHANGE IT ideas

  • How to Score/Win: colour code the ducks for different point values (further away = more points, closer = less points)
  • Area: change the distance from the throwing line to the ducks
  • Inclusion: have a new thrower for every new runner

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