Croc-o-tag

Setup

  • Four cones marking out a playing area. Allow around 4-6m² per player
  • One disc

Objective

  • Taggers try and tag all runners out of the game
  • Runners try and avoid taggers for as long as possible

Area

  • Show the participants the boundaries of the playing area

Functions

  • One player starts as the Tagger, and everyone else starts as a Runner. Give one of the Runners the disc to start the game
  • If Runners are tagged, they have to stand on the spot with their arms open like a crocodile’s jaw.
  • A tagged runner can be freed by a fellow Runner throwing the disc to them.
  • When a Runner has the disc, they cannot be tagged, but they also cannot move.

Safety

CHANGE IT ideas

  • Area: increase the playing area to make it more challenging for taggers
  • Number: have 1 tagger for every 4 runners
  • Equipment: add a second disc for the runners to use to free each other
  • Time: set a time limit for rounds to keep the game moving


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